🏰
Guild of Chains - BRPG
HomePlay
  • â„šī¸Introduction
    • 🔋Blockchain-powered gaming and its benefits
    • 💚Supported Chains
    • â›“ī¸Deployment on Multiple EVM-Compatible Blockchains
  • 📈Getting Started
    • đŸĻŠ1. Set Up MetaMask
      • đŸ–‡ī¸2. Connect Your Wallet to Guild of Chains
      • 🌐3. Adding GoC Test Network to Metamask
      • 💰4. Getting test tokens from Faucet
  • đŸ—žī¸Release Notes
    • đŸŽ¯11.05.2023
    • đŸŽ¯05.05.2023
  • đŸ› ī¸Game Mechanics
    • đŸī¸Explore Aetherforge Isle
    • 🌱How to Acquire Your First Hero
    • âš”ī¸How to Send Hero to Encounter
    • 📘How to Craft Equipment
    • 🆙How to Upgrade Equipment
    • đŸ§ĨHow to Equip Your Hero
    • đŸ’ĩHow to use Premium Market
    • ❗Approving Equipment for Equipping and Upgrading
  • Wiki
    • Zones
    • Heroes
    • Monsters
    • Equipments
    • Crafters
    • Villages
    • Premium Market
    • Story
    • Rarities
    • Crafting
    • Page 1
  • đŸ›Ŗī¸Roadmap
    • Upcoming Features
  • ❓FAQ
    • FAQ and Troubleshooting
Powered by GitBook
On this page
  1. Release Notes

11.05.2023

We are excited to share the latest updates and improvements to Guild of Chains! Check out what we've been working on

Previous4. Getting test tokens from FaucetNext05.05.2023

Last updated 2 years ago

  • Aetherforge Isle Visual Update: Aetherforge Isle has received a visual makeover, enhancing the overall aesthetic appeal of the game.

  • Modal Scroll Disabled: We've improved the user interface by disabling scrolling on modals, ensuring they remain in focus for users.

  • Fixed Flicking Modals: We've addressed the issue of flicking modals to provide a smoother and more consistent user experience.

  • Canvas Iframe Integration Initiated: We've initiated the integration of Canvas Iframe, paving the way for more interactive content.

  • Aetherforge Isle Header Update: The Aetherforge Isle page now features a refreshed and more intuitive header.

  • Prefight Screen CSS Updates: We've improved the visual appeal and user experience of the pre-fight screen with some CSS tweaks.

  • Skill Selection Added to Prefight Screen: Players can now select skills for their heroes right from the pre-fight screen, adding an extra layer of strategy to battles.

  • Crafters Page Visual Update: The Crafters page now boasts a more engaging and user-friendly design.

  • Materials Page Added to Guild Hall: A new Materials page has been added to the Guild Hall, making it easier for players to manage their crafting resources.

  • Craft Chances Added to Equipment Cards: We've added crafting probabilities to equipment cards to provide more transparency to players.

  • Drop Chances Added to Hero Cards: Similar to equipment cards, hero cards now display drop probabilities.

  • New Contract Deployment: We've deployed a new contract to enhance the functionality of the game.

  • Metamask Error Handling: We've added error handling for instances when Metamask is locked, providing clearer information to users.

  • Hero Skill Contract Implementation: The implementation of the hero skill contract now allows for more intricate and unique hero abilities.

đŸ—žī¸
đŸŽ¯